July 14
Another evening of fun at Merrie-Woode! We had a brand-new Evening Program last night: Clue! In a fresh take on the classic boardgame, campers were tasked with figuring out which member of Leadership Team had been "murdered," where it happened, and what was used to do it.
Cabins were divided into five teams, named after Clue characters such as Colonel Mustard and Mr. Green, with each team starting at a different location around Camp. At every stop, they received a clue that pointed them toward their next destination. Counselors were stationed at 12 locations across Camp, each with a new piece of information to help teams narrow down their options. Since every team had a different route, campers were constantly on the move, racing around Camp, comparing notes, crossing possibilities off their lists, and piecing the case together. There was lots of running, lots of teamwork, and plenty of excitement as everyone tried to be the first to crack it!
The teams raced back to Castle, eager to be the first to finish. Once everyone had regrouped, our Evening Program Queens went around the room and asked each team for their final guess: Person, Place, and Object. After all the guesses were in, it was time for the big reveal. With a little extra drama, the victim, location, and murder weapon were revealed on stage! It was such a fun addition to our Evening Program lineup, and campers had a great time following clues, testing their detective skills, and seeing if their guesses were correct.
Chug-a-wump,
Robin & Frost
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